12:43:04:586NoneWaiting for scene (#0, name: 'Mercury (Main)') to be loaded...
Amplitude.Coroutine:Run()
12:43:04:612NoneScene (#0, name: 'Mercury (Main)') has been loaded.
Amplitude.Coroutine:Run()
12:43:04:613NoneAmplitude.Framework version 2.3.191+66f6fc1db6.
Amplitude.Coroutine:Run()
12:43:04:613NoneStarting the application, version is V0.21.0082-S10, RELEASE (64-bit Standalone, build: 151860)...
Amplitude.Coroutine:Run()
12:43:04:613NoneMultiplayer cross-compatibility version is a9e2e10b0f8186bd6b1247d388019be7.
Amplitude.Coroutine:Run()
12:43:04:646NoneParsing the command line arguments...
Amplitude.Coroutine:Run()
12:43:04:658NoneLoading registry file 'C:/Program Files (x86)/Steam/steamapps/common/Humankind OPENDEV/Registry.xml'...
Amplitude.Mercury.Application+d__43:MoveNext()
12:43:04:665NoneRegistry file 'C:\Users\raand\Documents\Humankind\Registry.xml' does not exist.
Amplitude.Mercury.Application+d__43:MoveNext()
12:43:04:672NoneLoading plugin scene 'Assets/Scenes/Plugins/Platform/Steam (Platform).unity'...
Amplitude.Coroutine:Run()
12:43:04:852NoneAssetDatabase.Load GraphicsLowLevel
Amplitude.Framework.Asset.AssetDatabase:TryLoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:04:861NoneAssetProvider 'instancingandfx.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:04:864NoneAssetProvider 'mercury.data.shared.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:04:876NoneLoading plugin scene 'Assets/Scenes/Plugins/Transportation/Photon (Transportation).unity'...
Amplitude.Coroutine:Run()
12:43:04:906NoneSteamworks successfully initialized.
Amplitude.Coroutine:Run()
12:43:04:906NoneUsing digital distribution client: [SteamClient] (Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient)
Amplitude.Coroutine:Run()
12:43:04:926NoneUsing digital distribution credentials: 'SEOBI', 0x011000010246a1a7, Steam.
Amplitude.Coroutine:Run()
12:43:04:926NoneUsing digital distribution current game language: 'english'.
Amplitude.Coroutine:Run()
12:43:04:926NoneOperation was queued without a running storage thread. Executing the operation immediately.
Amplitude.Mercury.Application+d__43:MoveNext()
12:43:04:928NoneOperation was queued without a running storage thread. Executing the operation immediately.
Amplitude.Framework.Application+<>c__DisplayClass90_0:b__0(System.Reflection.MonoParameterInfo)
12:43:05:240NoneSimulation: Entity contract count: 37 / 63.
Amplitude.Mercury.Runtime.RuntimeManager+d__8:MoveNext()
12:43:05:241NoneInitializing the Wwise sound engine...
Amplitude.Coroutine:Run()
12:43:05:260NoneSound engine initialized.
Amplitude.Coroutine:Run()
12:43:05:266NoneLoading audio module 'Amplitude.Mercury.Audio.BankAudioModule'...
Amplitude.Coroutine:Run()
12:43:05:336NoneLoading audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...
Amplitude.Coroutine:Run()
12:43:05:444NoneLoading audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...
Amplitude.Coroutine:Run()
12:43:05:446NoneAssetDatabase.Load Audio
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:05:569NoneAssetProvider 'mercury.data.audio.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:05:662NoneAssetProvider 'lipsyncdata.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:05:672NoneLoading audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...
Amplitude.Coroutine:Run()
12:43:05:731NoneLoading audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...
Amplitude.Coroutine:Run()
12:43:05:732NoneLoading audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...
Amplitude.Coroutine:Run()
12:43:05:732NoneLoading audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...
Amplitude.Coroutine:Run()
12:43:05:734NoneLoading audio module 'Amplitude.Mercury.Audio.CityAudioModule'...
Amplitude.Coroutine:Run()
12:43:05:735NoneLoading audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...
Amplitude.Coroutine:Run()
12:43:05:735NoneLoading audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...
Amplitude.Coroutine:Run()
12:43:05:892NoneChanging display settings to 1920x1080 (0)...
Amplitude.Framework.Display.DisplayManager+d__0:MoveNext()
12:43:05:892None... switching to 1920x1080 (0) (fullscreen: True)...
Amplitude.Framework.Display.DisplayManager+d__0:MoveNext()
12:43:05:943NoneAssetProvider 'mercurydatabases.avatarpresentation.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:05:946NoneSteamworks successfully initialized.
Amplitude.Coroutine:Run()
12:43:05:978NoneScanning assemblies for subclasses of Message...
Amplitude.Photon.PhotonClient:ThreadLoop(System.Reflection.MonoParameterInfo)
12:43:06:055NoneAssetDatabase.Load GraphicsFont
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:06:058NoneScanned 89 assemblies in 80 milliseconds.
Amplitude.Photon.PhotonClient:ThreadLoop(System.Reflection.MonoParameterInfo)
12:43:06:062NoneAssetProvider 'mercury.data.ui.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:06:137NoneAssetDatabase.Load UILowLevel
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:06:161NoneAssetProvider 'mercury.data.production.ui.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:06:213NoneIn UIMercuryMaterialCollection (Amplitude.UI.UIMaterialCollection) using a 856 collisionFreeHashSetSize
Amplitude.UI.Renderers.UIRenderingManager:Load()
12:43:06:215NoneAssetDatabase.Load UIData
Amplitude.Framework.Asset.AssetDatabase:TryLoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:06:237NoneAssetProvider 'ui_textures.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:06:572NoneCreating atlas [Font:distanceFieldAtlas] from 2048x2048xRFloat
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
12:43:06:572NoneCreating atlas [Font:softwareRasterAtlas] from 2048x2048xARGB32
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
12:43:08:327NoneChanging display settings to 1920x1080 (0)...
Amplitude.Coroutine:Run()
12:43:08:327None... switching to 1920x1080 (0) (fullscreen: True)...
Amplitude.Coroutine:Run()
12:43:08:327NoneMounting complete
Amplitude.Coroutine+d__37:MoveNext()
12:43:08:343NoneAssetProvider 'en-us-localization.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:08:487NoneThe database of type 'Amplitude.Framework.Input.ActionDefinition' has overriden an element because its key name 'RenameSelected' was already registered for the same revision number #1.
Amplitude.Coroutine:Run()
12:43:08:487NoneDiscarding action map 'Presentation.Cheats' because of accessibility level 'ProtectedInternal' < Public.
Amplitude.Coroutine:Run()
12:43:08:488NoneDiscarding action map 'Presentation.Editor' because of accessibility level 'Internal' < Public.
Amplitude.Coroutine:Run()
12:43:08:489NoneDiscarding action map 'Presentation.Camera.Internal' because of accessibility level 'ProtectedInternal' < Public.
Amplitude.Coroutine:Run()
12:43:08:489NoneDiscarding action map 'Presentation.HelpLayer.Internal' because of accessibility level 'Internal' < Public.
Amplitude.Coroutine:Run()
12:43:08:685UI Steam[UI] Resolution initialized to 1920x1080
Amplitude.UI.UIHierarchyManager:SpecificLateUpdate() Amplitude.UI.UIHierarchyManager:SpecificLateUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
12:43:08:734NoneObject reference not set to an instance of an object.
Amplitude.Photon.Networking.PhotonNetworkingManager:PhotonClient_Tick() Amplitude.Photon.Networking.PhotonNetworkingManager:PhotonClient_Tick() System.Threading.ThreadStart:Invoke() Amplitude.Photon.PhotonClient:ThreadLoop(System.Reflection.MonoParameterInfo) Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo) System.AsyncCallback:Invoke(System.Reflection.MonoParameterInfo) System.Threading.ExecutionContext:RunInternal(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) System.Threading.ExecutionContext:Run(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)
12:43:08:801NoneStart play movie (Movies/AMPLITUDE Studios.webm) with timeout (25)
Amplitude.Coroutine:Run()
12:43:08:804NoneNo downloadable content was found.
Amplitude.Coroutine:Run()
12:43:08:805NoneThe audio manager is ready.
Amplitude.Coroutine:Run()
12:43:08:809NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'AvatarBody_Female_Lucy' was already registered for the same revision number #1.
System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:08:809NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'AvatarPersonality_BurkeBlack' was already registered for the same revision number #1.
System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:08:809NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'AvatarPersonality_JdG' was already registered for the same revision number #1.
System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:08:809NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'AvatarPersonality_Lewis' was already registered for the same revision number #1.
System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:08:809NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'AvatarPersonality_Lomadiah' was already registered for the same revision number #1.
System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:08:809NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'AvatarPersonality_Quill18' was already registered for the same revision number #1.
System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:08:809NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'AvatarPersonality_Shurjoka' was already registered for the same revision number #1.
System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:08:809NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'AvatarPersonality_SpiffingBrit' was already registered for the same revision number #1.
System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:08:809NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'AvatarPersonality_Zerator' was already registered for the same revision number #1.
System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:08:809NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'Trophy_NoDefeat (3)' was already registered for the same revision number #1.
System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:08:809NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'Trophy_NoDefeat (3)' was already registered for the same revision number #1.
System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:08:809NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'Trophy_NoDefeat (3)' was already registered for the same revision number #1.
System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:08:813UI Steam[UI] Loading regular fallback texture dcd92d053b27adc4d97b97e345d65460 (nullref: True)
Amplitude.UI.Renderers.UIRenderingManager:RetrieveTextureSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UIRenderingManager:RetrieveTextureSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UITexture:GetAsset() Amplitude.UI.UIPrimitiveDrawer:Rect(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UIImage:Render(System.Reflection.MonoParameterInfo) ZenFulcrum.EmbeddedBrowser.BrowserNative+Calltype_zfb_setDebugFunc:Invoke(System.Reflection.MonoParameterInfo) Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UIRenderingManager:Render() Amplitude.UI.UIUpdatingManager:Render()
12:43:08:883NoneThe database of type 'Amplitude.Mercury.Avatar.AvatarBodyDefinition' has overriden an element because its key name 'AvatarBody_Female_Lucy' was already registered for the same revision number #1.
System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:08:885NoneMovie start after 3.0244191
Amplitude.Coroutine:Run()
12:43:08:935NoneCannot get achievement (name: 'AchMoneyAccumulation3') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:935NoneCannot get achievement (name: 'AchMoneyAccumulation2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:935NoneCannot get achievement (name: 'AchAllyCount') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:935NoneCannot get achievement (name: 'AchStateReligionChanged') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:935NoneCannot get achievement (name: 'AchNeolithicPacifist') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:935NoneCannot get achievement (name: 'AchMinorEmpireAssimilatedCount2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:935NoneCannot get achievement (name: 'AchMinorEmpireAssimilatedCount3') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:935NoneCannot get achievement (name: 'AchMinorEmpireAssimilatedCount1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:935NoneCannot get achievement (name: 'AchExtremeIdeology') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:935NoneCannot get achievement (name: 'AchFirstEveryEra') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:935NoneCannot get achievement (name: 'AchLastThenFirstInEra') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:935NoneCannot get achievement (name: 'AchVassalizedAll') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:935NoneCannot get achievement (name: 'AchDifficultyBeaten4') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:935NoneCannot get achievement (name: 'AchDifficultyBeaten3') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:935NoneCannot get achievement (name: 'AchDifficultyBeaten5') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:935NoneCannot get achievement (name: 'AchAllArtificialWonderBuilt') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:935NoneCannot get achievement (name: 'AchCollectibleCollectedCount3') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:935NoneCannot get achievement (name: 'AchCollectibleCollectedCount1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:935NoneCannot get achievement (name: 'AchCollectibleCollectedCount2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:935NoneCannot get achievement (name: 'AchAllResearchDone') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:935NoneCannot get achievement (name: 'AchAllCapitalsInfluenced') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:935NoneCannot get achievement (name: 'AchForestCut') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:935NoneCannot get achievement (name: 'AchWarOnLiege') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:936NoneCannot get achievement (name: 'AchAllEmpireEliminated') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:936NoneCannot get achievement (name: 'AchNuclearWeapons2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:936NoneCannot get achievement (name: 'AchNuclearWeapons3') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:936NoneCannot get achievement (name: 'AchNuclearWeapons1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:936NoneCannot get achievement (name: 'AchProductionFood2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:936NoneCannot get achievement (name: 'AchProductionIndustry2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:936NoneCannot get achievement (name: 'AchProductionMoney2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:936NoneCannot get achievement (name: 'AchProductionScience2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:936NoneCannot get achievement (name: 'AchProductionFood1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:936NoneCannot get achievement (name: 'AchProductionIndustry1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:936NoneCannot get achievement (name: 'AchProductionMoney1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:936NoneCannot get achievement (name: 'AchProductionScience1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:936NoneCannot get achievement (name: 'AchEraStarsBuilder1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:936NoneCannot get achievement (name: 'AchEraStarsAesthete1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:936NoneCannot get achievement (name: 'AchEraStarsExpansionist1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:936NoneCannot get achievement (name: 'AchEraStarsAgrarian1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:936NoneCannot get achievement (name: 'AchEraStarsMerchant1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:936NoneCannot get achievement (name: 'AchEraStarsScientist1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:936NoneCannot get achievement (name: 'AchEraStarsMilitarist1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:936NoneCannot get achievement (name: 'AchEraStarsBuilder2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:936NoneCannot get achievement (name: 'AchEraStarsAesthete2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:936NoneCannot get achievement (name: 'AchEraStarsExpansionist2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:936NoneCannot get achievement (name: 'AchEraStarsAgrarian2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:936NoneCannot get achievement (name: 'AchEraStarsMerchant2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:936NoneCannot get achievement (name: 'AchEraStarsScientist2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:937NoneCannot get achievement (name: 'AchEraStarsMilitarist2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:937NoneCannot get achievement (name: 'AchRentArmies2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:937NoneCannot get achievement (name: 'AchRentArmies3') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:937NoneCannot get achievement (name: 'AchRentArmies1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:937NoneCannot get achievement (name: 'AchHolySiteDestroyed') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:937NoneCannot get achievement (name: 'AchArtificialWonderDestroyed') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:937NoneCannot get achievement (name: 'AchNeolithicLost') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:937NoneCannot get achievement (name: 'AchLongestRailroad') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:937NoneCannot get achievement (name: 'AchRefusedAllDemands') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:937NoneCannot get achievement (name: 'AchNoDefeat') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:937NoneCannot get achievement (name: 'AchVictoryTerritories') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:937NoneCannot get achievement (name: 'AchTradeAllResources') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:937NoneCannot get achievement (name: 'AchContinentsColonized') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:937NoneCannot get achievement (name: 'AchUnitKillCount1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:937NoneCannot get achievement (name: 'AchUnitKillCount2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:937NoneCannot get achievement (name: 'AchAllResources') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:937NoneCannot get achievement (name: 'AchTradeAllPlayers') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:937NoneCannot get achievement (name: 'AchOnlyReligion') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:937NoneCannot get achievement (name: 'AchNukeCapital') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:937NoneCannot get achievement (name: 'AchNukeThreeEmpires') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:937NoneCannot get achievement (name: 'AchNukeFormerAlly') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:937NoneCannot get achievement (name: 'AchCityTerritories2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:937NoneCannot get achievement (name: 'AchCityTerritories1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:937NoneCannot get achievement (name: 'AchSevenArtificialWonders') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:937NoneCannot get achievement (name: 'AchMinorFactionFriendly') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:938NoneCannot get achievement (name: 'AchDiscoverContinentEarly') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:938NoneCannot get achievement (name: 'AchVictoryEndless2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:938NoneCannot get achievement (name: 'AchVictoryEndless1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:938NoneCannot get achievement (name: 'AchVictoryNoMilitaryUnit') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:938NoneCannot get achievement (name: 'AchQuickWarVictory') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:938NoneCannot get achievement (name: 'AchWarVictoryNoLoss') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:938NoneCannot get achievement (name: 'AchVictorySameCulture1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:938NoneCannot get achievement (name: 'AchVictorySameCulture2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:938NoneCannot get achievement (name: 'AchWinWithoutDeclareWar') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:938NoneCannot get achievement (name: 'AchTurnsPlayed1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:938NoneCannot get achievement (name: 'AchTurnsPlayed2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:938NoneCannot get achievement (name: 'AchExtractAllResources') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:938NoneCannot get achievement (name: 'AchVictoryOneCity') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:938NoneCannot get achievement (name: 'AchExpertPersonaBeaten') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:938NoneCannot get achievement (name: 'AchLandmarksDiscovered') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:938NoneCannot get achievement (name: 'AchDoubleFameVictory') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:938NoneCannot get achievement (name: 'AchSixDifferentAffinities') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:938NoneCannot get achievement (name: 'AchNoCivicsShakedown') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:938NoneCannot get achievement (name: 'AchAllArtificialWonders') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:938NoneCannot get achievement (name: 'AchAllWondrousLuxuryResources') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:938NoneCannot get achievement (name: 'AchAllianceFormerLiege') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:938NoneCannot get achievement (name: 'AchAllEraStarsVictory') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:938NoneCannot get achievement (name: 'AchSurrenderVictory') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:938NoneCannot get achievement (name: 'AchVictoryHalfCombatStrength') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:938NoneCannot get achievement (name: 'AchVictoryStability') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:939NoneCannot get achievement (name: 'AchMultiplayer') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:939NoneCannot get statistic (name: 'StatMoneyAccumulation', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:939NoneCannot get statistic (name: 'StatAllyCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:939NoneCannot get statistic (name: 'StatCapturedCityCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:939NoneCannot get statistic (name: 'StatFameAccumulation', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:939NoneCannot get statistic (name: 'StatFavoriteAffinity', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:939NoneCannot get statistic (name: 'StatNumberOfBattleWon', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:939NoneCannot get statistic (name: 'StatAffinityCounterBuilder', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:939NoneCannot get statistic (name: 'StatAffinityCounterCultural', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:939NoneCannot get statistic (name: 'StatAffinityCounterExpansionist', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:939NoneCannot get statistic (name: 'StatAffinityCounterFarmer', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:939NoneCannot get statistic (name: 'StatAffinityCounterMerchant', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:939NoneCannot get statistic (name: 'StatAffinityCounterScientist', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:939NoneCannot get statistic (name: 'StatAffinityCounterWarmonger', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:940NoneCannot get statistic (name: 'StatStateReligionChanged', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:940NoneCannot get statistic (name: 'StatNeolithicPacifist', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:940NoneCannot get statistic (name: 'StatFirstEveryEra', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:940NoneCannot get statistic (name: 'StatLastThenFirstInEra', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:940NoneCannot get statistic (name: 'StatMinorEmpireAssimilatedCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:940NoneCannot get statistic (name: 'StatFamousElimination', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:940NoneCannot get statistic (name: 'StatAllEmpireEliminated', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:940NoneCannot get statistic (name: 'StatExtremeIdeology', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:940NoneCannot get statistic (name: 'StatAllNaturalWonderDiscovered', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:940NoneCannot get statistic (name: 'StatSatelliteLaunched', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:940NoneCannot get statistic (name: 'StatFirstToPatronMinor', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:940NoneCannot get statistic (name: 'StatDifficultyBeaten', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:940NoneCannot get statistic (name: 'StatVassalizedAll', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:940NoneCannot get statistic (name: 'StatCollectibleCollectedCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:940NoneCannot get statistic (name: 'StatAllArtificialWonderBuilt', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:940NoneCannot get statistic (name: 'StatForestCut', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:940NoneCannot get statistic (name: 'StatAllResearchDone', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:940NoneCannot get statistic (name: 'StatWarOnLiege', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:940NoneCannot get statistic (name: 'StatAllCapitalsInfluenced', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:940NoneCannot get statistic (name: 'StatEraChangedCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:940NoneCannot get statistic (name: 'StatNumberOfTurnElapsed', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:940NoneCannot get statistic (name: 'StatNumberOfTurnSinceUnlock', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:940NoneCannot get statistic (name: 'StatCityMoneyMax', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:940NoneCannot get statistic (name: 'StatCityFoodMax', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:940NoneCannot get statistic (name: 'StatCityScienceMax', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:941NoneCannot get statistic (name: 'StatCityProductionMax', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:941NoneCannot get statistic (name: 'StatNuclearMissileMax', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:941NoneCannot get statistic (name: 'StatArmyRent', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:941NoneCannot get statistic (name: 'StatBuilderEraStars', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:941NoneCannot get statistic (name: 'StatCulturalEraStars', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:941NoneCannot get statistic (name: 'StatExpansionistEraStars', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:941NoneCannot get statistic (name: 'StatFarmerEraStars', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:941NoneCannot get statistic (name: 'StatMerchantEraStars', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:941NoneCannot get statistic (name: 'StatScientistEraStars', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:941NoneCannot get statistic (name: 'StatWarmongerEraStars', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:941NoneCannot get statistic (name: 'StatNeverLostABattle', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:941NoneCannot get statistic (name: 'StatUnitKillCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:941NoneCannot get statistic (name: 'StatHalfTerritoryCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:941NoneCannot get statistic (name: 'StatCitySpanContinentsCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:941NoneCannot get statistic (name: 'StatCityTerritoryCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:941NoneCannot get statistic (name: 'StatEndlessAIBeatenCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:941NoneCannot get statistic (name: 'StatWinWithoutMilitaryUnit', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:941NoneCannot get statistic (name: 'StatColonizedPercent', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:941NoneCannot get statistic (name: 'StatNuclearStrikeCapital', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:941NoneCannot get statistic (name: 'StatNuclearStrikeEmpireCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:941NoneCannot get statistic (name: 'StatNuclearStrikeAlly', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:941NoneCannot get statistic (name: 'StatWinWarQuickly', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:941NoneCannot get statistic (name: 'StatWinWithoutDeclareWar', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:941NoneCannot get statistic (name: 'StatWinMaxTranscendenceCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:941NoneCannot get statistic (name: 'StatWinWarWithoutUnitLoss', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:942NoneCannot get statistic (name: 'StatWinWithoutAcceptDemands', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:942NoneCannot get statistic (name: 'StatLooseAllArmiesInNeolithic', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:942NoneCannot get statistic (name: 'StatHasDestroyedHolySite', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:942NoneCannot get statistic (name: 'StatHasDestroyedWonder', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:942NoneCannot get statistic (name: 'StatHasBeatenColumbus', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:942NoneCannot get statistic (name: 'StatMyReligionMaxFollower', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:942NoneCannot get statistic (name: 'StatMaxExtractedStrat', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:942NoneCannot get statistic (name: 'StatMaxTradedStrat', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:942NoneCannot get statistic (name: 'StatMaxResourcePercent', type: float) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:942NoneCannot get statistic (name: 'StatTrainlineClusterMaxSize', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:942NoneCannot get statistic (name: 'StatArtificialWonderBuildCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:942NoneCannot get statistic (name: 'StatLastPatronageLevelReached', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:942NoneCannot get statistic (name: 'StatPlayerSharingTradeRouteCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:942NoneCannot get statistic (name: 'StatLandmarkDiscoveredAccumulate', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:942NoneCannot get statistic (name: 'StatWinWithOneCity', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:942NoneCannot get statistic (name: 'StatWinAgainstPersonaQuality', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:942NoneCannot get statistic (name: 'StatAffinityCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:943NoneCannot get statistic (name: 'StatWinWithoutUnstable', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:943NoneCannot get statistic (name: 'StatWinWithoutBacklash', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:943NoneCannot get statistic (name: 'StatPlayingAgainstHuman', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:943NoneCannot get statistic (name: 'StatAllyToPreviousLiege', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:943NoneCannot get statistic (name: 'StatWinBattleWithHalfCS', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:943NoneCannot get statistic (name: 'StatMaxWondrousLuxury', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:943NoneCannot get statistic (name: 'StatArtificialWonderThiefCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:943NoneCannot get statistic (name: 'StatWinWarCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:943NoneCannot get statistic (name: 'StatWinWithAllEraStars', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:08:943NoneCannot get statistic (name: 'StatWinWithTwiceFame', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
12:43:10:226NoneEnd play movie Movies/AMPLITUDE Studios.webm
Amplitude.Coroutine:Run()
12:43:10:226NoneMovie end after 4.3658251
Amplitude.Coroutine:Run()
12:43:10:227NoneAssetDatabase.Load Avatar
Amplitude.Framework.Asset.AssetDatabase:TryLoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:10:252NoneAssetProvider 'mercury.data.avatars.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:10:259NoneAssetProvider 'mercury.data.avatarsanimation.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:10:275NoneAssetProvider 'mercury.data.customizations.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:10:281NoneAssetProvider 'outgameviews.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:10:313NoneParsing the command line arguments...
Amplitude.Coroutine:Run()
12:43:10:314None[Analytics] CommandLine EndPoints 0; CommandLine Filters 0; Accessibility Public
Amplitude.Mercury.Application+d__43:MoveNext()
12:43:10:315None[Analytics] Starting Analytics Public Session with user_id 76561197998449063 ; gamecode 1124300 ; platformID 1 ; application_version V0.21.0082-S10, RELEASE (64-bit Standalone, build: 151860); sessionId bb1db674e95a42c981d20b12fd3a86a8
Amplitude.Mercury.Application:StartAnalytics()
12:43:10:433NoneRuntime configuration is null or empty; using the default module 'project mercury' as new configuration.
Amplitude.Coroutine:Run()
12:43:10:434NoneLoading runtime module 'project mercury', 'Project Mercury'...
Amplitude.Coroutine:Run()
12:43:10:559NoneAssetProvider 'mercurydatabases.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:24:814NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EventPublishNotificationData' was already registered for the same revision number #2.
System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:26:276NoneThe database of type 'Amplitude.Mercury.Data.Tutorial.TutorialElementDefinition' has overriden an element because its key name 'Tutorial_Morale_01' was already registered for the same revision number #2.
System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:26:955NoneSpent 16.5210137 second(s) loading 1 module plugin(s).
Amplitude.Coroutine:Run()
12:43:26:961NoneApplication started.
Amplitude.Coroutine:Run()
12:43:26:976NoneUnable to find element inside database of type Amplitude.Mercury.Data.Simulation.UnitSpecialty (name: UnitSpecialty_AfterAttackingAllowMoveAndAttack).
Amplitude.Mercury.Data.Simulation.UnitDefinition:BuildUnitClassAndSpecialty()
12:43:26:986NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
12:43:26:986NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
12:43:26:987NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
12:43:27:082UI Steam[UI] Start loading out-game windows.
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:27:203None[Localization] Unknown key '%NewGameScreenEnableCrossplayTitle'
Amplitude.UI.Renderers.UILabel:LocalizeIfNecessary(System.Reflection.MonoParameterInfo)
12:43:27:329None[Localization] Unknown key '%FTUXScreenConnectButtonTitle'
Amplitude.UI.Renderers.UILabel:LocalizeIfNecessary(System.Reflection.MonoParameterInfo)
12:43:27:329None[Localization] Unknown key '%FTUXScreenConnectButtonDescription'
Amplitude.UI.Renderers.UILabel:LocalizeIfNecessary(System.Reflection.MonoParameterInfo)
12:43:27:344None[UI] Could not find UIMapper 'AvatarPreset_VengefulMale_03'
Amplitude.Mercury.UI.AvatarEditorPresetToggle:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:27:344None[Localization] Unknown key '%AvatarPreset_EdgarPoeTitle'
Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:27:344None[Localization] Unknown key '%AvatarPreset_BRKsEDUTitle'
Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:27:344None[Localization] Unknown key '%AvatarPreset_FrankieWardTitle'
Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:27:345None[Localization] Unknown key '%AvatarPreset_GamerZakhTitle'
Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:27:345None[Localization] Unknown key '%AvatarPreset_JdGTitle'
Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:27:345None[Localization] Unknown key '%AvatarPreset_MarbozirTitle'
Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:27:345None[Localization] Unknown key '%AvatarPreset_ShurjokaTitle'
Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:27:345None[UI] Could not find UIMapper 'AvatarPreset_VengefulMale_01'
Amplitude.Mercury.UI.AvatarEditorPresetToggle:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:27:345None[UI] Could not find UIMapper 'AvatarPreset_VengefulFemale_02'
Amplitude.Mercury.UI.AvatarEditorPresetToggle:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:27:345None[UI] Could not find UIMapper 'AvatarPreset_VengefulFemale_01'
Amplitude.Mercury.UI.AvatarEditorPresetToggle:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:27:388None[Localization] Unknown key '%FTUXScreenConnectButtonTitle'
Amplitude.UI.Renderers.UILabel:LocalizeIfNecessary(System.Reflection.MonoParameterInfo)
12:43:27:389None[Localization] Unknown key '%FTUXScreenConnectButtonDescription'
Amplitude.UI.Renderers.UILabel:LocalizeIfNecessary(System.Reflection.MonoParameterInfo)
12:43:27:402None[UI] Could not find UIMapper 'AvatarPreset_VengefulMale_03'
Amplitude.Mercury.UI.AvatarEditorPresetToggle:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:27:402None[Localization] Unknown key '%AvatarPreset_EdgarPoeTitle'
Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:27:402None[Localization] Unknown key '%AvatarPreset_BRKsEDUTitle'
Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:27:402None[Localization] Unknown key '%AvatarPreset_FrankieWardTitle'
Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:27:402None[Localization] Unknown key '%AvatarPreset_GamerZakhTitle'
Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:27:402None[Localization] Unknown key '%AvatarPreset_JdGTitle'
Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:27:402None[Localization] Unknown key '%AvatarPreset_MarbozirTitle'
Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:27:402None[Localization] Unknown key '%AvatarPreset_ShurjokaTitle'
Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:27:402None[UI] Could not find UIMapper 'AvatarPreset_VengefulMale_01'
Amplitude.Mercury.UI.AvatarEditorPresetToggle:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:27:402None[UI] Could not find UIMapper 'AvatarPreset_VengefulFemale_02'
Amplitude.Mercury.UI.AvatarEditorPresetToggle:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:27:402None[UI] Could not find UIMapper 'AvatarPreset_VengefulFemale_01'
Amplitude.Mercury.UI.AvatarEditorPresetToggle:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:28:655None%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:28:655None%NextTenetTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:28:684None%VeterancySingleStatTooltipBrickCurrentVeterancyLevelDescription Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:28:685UI Steam[UI] Finished loading out-game windows windows in 1.6 seconds.
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:28:688NoneRelease ComputeBuffer
Amplitude.Graphics.Text.GlyphAtlas:RenderRequestedGlyphs(System.Reflection.MonoParameterInfo)
12:43:28:693None[FullScreenVideoWindow] No Database element found named '' for video 'OpenDev_Intro_TwitchDrop.webm'.
Amplitude.Mercury.UI.AbstractVideoWindow:LoadVideo(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:50:225None[FullScreenVideoWindow] No Database element found named '' for video 'OpenDev_Intro_TwitchDrop.webm'.
Amplitude.Mercury.UI.AbstractVideoWindow:LoadVideo(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:51:118NoneSkipping the G2GConnectionScreen to show the TGAMenuScreen directly.
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
12:43:51:238NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Coroutine:Run()
12:43:51:239NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...
Amplitude.Coroutine:Run()
12:43:51:239NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.
Amplitude.Coroutine:Run()
12:43:51:239NoneOpening the session, hosting an offline game...
Amplitude.Coroutine:Run()
12:43:51:259NoneSession has been opened.
Amplitude.Coroutine:Run()
12:43:51:259NoneMember 00000000-0000-0000-0000-000000000001: Added.
Amplitude.Mercury.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)
12:43:51:259NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.
Amplitude.Framework.Session.Session:OnSessionChange(System.Reflection.MonoParameterInfo)
12:43:51:264None[Localization] Unknown key '%SystemChatMessage_LobbyMemberLogin,SEOBI'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:51:278NoneRelease ComputeBuffer
Amplitude.Graphics.Text.GlyphAtlas:RenderRequestedGlyphs(System.Reflection.MonoParameterInfo)
12:43:56:301None[Localization] Unknown key '%GameSavesQuickSaveTitle'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:58:691NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Coroutine:Run()
12:43:58:764UI Steam[UI] Start loading in-game windows.
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:58:948NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.
Amplitude.Coroutine:Run()
12:43:58:981NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Coroutine:Run()
12:43:58:981NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...
Amplitude.Coroutine:Run()
12:43:58:981NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.
Amplitude.Coroutine:Run()
12:43:59:028NoneOpening the session, hosting an offline game...
Amplitude.Coroutine:Run()
12:43:59:053NoneSession has been opened.
Amplitude.Coroutine:Run()
12:43:59:053NoneMember 00000000-0000-0000-0000-000000000001: Added.
Amplitude.Mercury.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)
12:43:59:053NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.
Amplitude.Framework.Session.Session:OnSessionChange(System.Reflection.MonoParameterInfo)
12:43:59:055None[Localization] Unknown key '%SystemChatMessage_LobbyMemberLogin,SEOBI'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:59:199None%DiplomaticCrisisPanelSurrenderPanelSelectedTermsTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveTagConditionalNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:59:604None%CivicsScreenEnactButtonTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:59:638None%EmpireScreenEraStarsInstructions2 Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:59:666None%NextTenetTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:59:704None%EmpireBannerLastEraFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:59:757None%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:59:758None%NextTenetTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:59:813None%UnlockedFactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:59:813None%UnlockedFactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveTagConditionalNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:59:820None%FactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:43:59:820None%FactionEvolutionImmersiveWindowDescription Trying to get a parameter 1 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:00:021None%CultureInfluencePinPanelInfluenceItemsTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveTagConditionalNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:00:030NoneAssetDatabase.Load Default|FxLowLevel|FxData|Terrain|Unit
Amplitude.Framework.Asset.AssetDatabase:LoadAssetAsync(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:00:035NoneAssetProvider 'automation.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:00:041NoneAssetProvider 'fxartist.heavy.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:00:276NoneAssetProvider 'fxartist.light.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:00:508NoneAssetProvider 'levelbuildcomposition.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:00:554NoneAssetProvider 'levelbuildelements.heavy.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:01:132NoneAssetProvider 'levelbuildelements.light.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:01:141NoneAssetProvider 'mercury.data.mecanimevent.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:01:680NoneAssetProvider 'mercury.data.units.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:01:682NoneAssetProvider 'scenario.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:01:685NoneAssetProvider 'terrain.exploration.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:01:688NoneAssetProvider 'terrain.mapsaves.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:01:695NoneAssetProvider 'terrain.matchingheavy.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:01:699NoneAssetProvider 'terrain.matchinglight.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:02:638None%CivicsScreenEnactButtonTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:02:677None%EmpireScreenEraStarsInstructions2 Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:02:884UI Steam[UI] Finished loading in-game windows windows in 3.8 seconds.
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:02:887NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...
Amplitude.Coroutine:Run()
12:44:02:892NoneUnable to find element inside database of type Amplitude.Mercury.Data.Simulation.UnitSpecialty (name: UnitSpecialty_AfterAttackingAllowMoveAndAttack).
Amplitude.Mercury.Data.Simulation.UnitDefinition:BuildUnitClassAndSpecialty()
12:44:02:893NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:893NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:894NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalUnit_Era1_Phoenicia_WarGalleys, NavalUnit_Era1_Phoenicia_WarGalleys
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:895NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:895NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:895NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:895NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:899NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:899NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:899NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
12:44:02:904NoneInitializing order policies...
Amplitude.Mercury.Game.Game:Worker_StartSandbox(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:444NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Mercury.Simulation.MinorFactionSpawner`1:InitializeOnLoad()
12:44:03:444NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Mercury.Simulation.MinorFactionSpawner`1:InitializeOnLoad()
12:44:03:444NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Mercury.Simulation.MinorFactionSpawner`1:InitializeOnLoad()
12:44:03:444NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Mercury.Simulation.MinorFactionSpawner`1:InitializeOnLoad()
12:44:03:444NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Mercury.Simulation.MinorFactionSpawner`1:InitializeOnLoad()
12:44:03:444NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Mercury.Simulation.MinorFactionSpawner`1:InitializeOnLoad()
12:44:03:444NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Mercury.Simulation.MinorFactionSpawner`1:InitializeOnLoad()
12:44:03:447NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:447NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:448NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:449NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:449NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:449NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:449NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:449NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:449NoneDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:449NoneDescriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:450NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:450NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:450NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:450NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:450NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:450NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:450NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Serious.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:451NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Easy.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:451NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Endless.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:451NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Hard.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:451NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:451NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Sandbox.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:451NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Serious.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:451NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:451NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:451NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:451NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:451NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:451NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:451NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:452NoneDescriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:455NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:455NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:455NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:455NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:456NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:457NoneDescriptor 'Effect_LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:458NoneDescriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:458NoneDescriptor 'Effect_EmpireBonus_Resource12' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:459NoneDescriptor 'Effect_EmpireBonus_Resource17' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:459NoneDescriptor 'Effect_EmpireBonus_Resource22' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:459NoneDescriptor 'Effect_EmpireBonus_Resource27' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:461None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:461None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:461None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:461None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:461None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:461None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:461NoneCannot set Source Type=CivicChoice Name=Civics_Religion06_Choice01 to empty reference.
Amplitude.Mercury.Simulation.SimulationEvaluator:InitializeOnLoad()
12:44:03:462None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:03:515NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:Load()
12:44:03:582None[Sandbox] The sandbox thread has been started.
System.AsyncCallback:Invoke(System.Reflection.MonoParameterInfo)
12:44:03:602NoneBackground worker has returned.
Amplitude.Coroutine:Run()
12:44:03:602NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.
Amplitude.Coroutine:Run()
12:44:59:764NoneConnection to server 00000000-0000-0000-0000-000000000001 timed out after 30 attempts.
Amplitude.Coroutine:Run()
12:44:59:821NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Coroutine:Run()
12:44:59:821NoneDisconnecting...
Amplitude.Mercury.Game.GameClient+d__25:MoveNext()
12:44:59:821NoneDisconnected.
Amplitude.Mercury.Game.GameClient+d__25:MoveNext()
12:44:59:821NoneSending disconnection message...
Amplitude.Mercury.Game.GameServer+d__28:MoveNext()
12:44:59:827NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...
Amplitude.Coroutine:Run()
12:44:59:828None[Sandbox] Gracefully exited the sandbox loop; shutting down...
System.AsyncCallback:Invoke(System.Reflection.MonoParameterInfo)
12:44:59:835NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:59:842NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:59:844NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:59:847NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:59:849NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:59:851NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:59:852NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:44:59:863NoneAIController shutdown...
Amplitude.Coroutine:Run()
12:44:59:863NoneAIController shutdown terminated.
Amplitude.Coroutine:Run()
12:44:59:881NoneSkipping the G2GConnectionScreen to show the TGAMenuScreen directly.
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
12:44:59:940NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.
Amplitude.Coroutine:Run()
12:44:59:941NoneUnable to find element inside database of type Amplitude.Mercury.Data.Simulation.UnitSpecialty (name: UnitSpecialty_AfterAttackingAllowMoveAndAttack).
Amplitude.Mercury.Data.Simulation.UnitDefinition:BuildUnitClassAndSpecialty()
12:44:59:942NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:942NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalUnit_Era1_Phoenicia_WarGalleys, NavalUnit_Era1_Phoenicia_WarGalleys
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:943NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:948NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:948NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
12:44:59:948NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
12:45:00:081NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.
Amplitude.Coroutine:Run()
12:45:00:114NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Coroutine:Run()
12:45:00:114NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...
Amplitude.Coroutine:Run()
12:45:00:114NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.
Amplitude.Coroutine:Run()
12:45:00:114NoneOpening the session, hosting an offline game...
Amplitude.Coroutine:Run()
12:45:00:131NoneSession has been opened.
Amplitude.Coroutine:Run()
12:45:00:131NoneMember 00000000-0000-0000-0000-000000000001: Added.
Amplitude.Mercury.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)
12:45:00:131NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.
Amplitude.Framework.Session.Session:OnSessionChange(System.Reflection.MonoParameterInfo)
12:45:00:134None[Localization] Unknown key '%SystemChatMessage_LobbyMemberLogin,SEOBI'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:09:574None[Localization] Unknown key '%GameSavesQuickSaveTitle'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:11:849NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Coroutine:Run()
12:45:12:107NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.
Amplitude.Coroutine:Run()
12:45:12:141NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Coroutine:Run()
12:45:12:141NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...
Amplitude.Coroutine:Run()
12:45:12:141NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.
Amplitude.Coroutine:Run()
12:45:12:142NoneOpening the session, hosting an offline game...
Amplitude.Coroutine:Run()
12:45:12:157NoneSession has been opened.
Amplitude.Coroutine:Run()
12:45:12:157NoneMember 00000000-0000-0000-0000-000000000001: Added.
Amplitude.Mercury.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)
12:45:12:157NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.
Amplitude.Framework.Session.Session:OnSessionChange(System.Reflection.MonoParameterInfo)
12:45:12:160None[Localization] Unknown key '%SystemChatMessage_LobbyMemberLogin,SEOBI'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:12:724NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...
Amplitude.Coroutine:Run()
12:45:12:725NoneUnable to find element inside database of type Amplitude.Mercury.Data.Simulation.UnitSpecialty (name: UnitSpecialty_AfterAttackingAllowMoveAndAttack).
Amplitude.Mercury.Data.Simulation.UnitDefinition:BuildUnitClassAndSpecialty()
12:45:12:726NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:726NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalUnit_Era1_Phoenicia_WarGalleys, NavalUnit_Era1_Phoenicia_WarGalleys
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:727NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:732NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:732NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
12:45:12:732NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
12:45:13:143NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:143NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:144NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:146NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:146NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:146NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:146NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:146NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:146NoneDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:146NoneDescriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:147NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:147NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:147NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:147NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:147NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:147NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:147NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Serious.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:147NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Easy.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:147NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Endless.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:147NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Hard.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:147NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:147NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Sandbox.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:147NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Serious.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:148NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:148NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:148NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:148NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:148NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:148NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:148NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:149NoneDescriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:152NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:152NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:152NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:152NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:152NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:153NoneDescriptor 'Effect_LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:154NoneDescriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:155NoneDescriptor 'Effect_EmpireBonus_Resource12' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:155NoneDescriptor 'Effect_EmpireBonus_Resource17' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:155NoneDescriptor 'Effect_EmpireBonus_Resource22' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:155NoneDescriptor 'Effect_EmpireBonus_Resource27' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:156None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:156None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:156None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:156None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:157None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:157None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:157NoneCannot set Source Type=CivicChoice Name=Civics_Religion06_Choice01 to empty reference.
Amplitude.Mercury.Simulation.SimulationEvaluator:InitializeOnLoad()
12:45:13:157None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:45:13:166NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:Load()
12:45:13:203None[Sandbox] The sandbox thread has been started.
System.AsyncCallback:Invoke(System.Reflection.MonoParameterInfo)
12:45:13:224NoneBackground worker has returned.
Amplitude.Coroutine:Run()
12:45:13:224NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.
Amplitude.Coroutine:Run()
12:46:12:739NoneConnection to server 00000000-0000-0000-0000-000000000001 timed out after 30 attempts.
Amplitude.Coroutine:Run()
12:46:12:756UI Steam[UI] Target '/WindowsRoot/SystemFullscreen/MessageModalWindow/MessageBox/Table/Buttons/ButtonSample|UIButton' was already tagged 'Ok'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MessageBox:BindAllButtons(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager`2:OnRuntimeStateChanged(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.WindowsManager:OnRuntimeStateChanged(System.Reflection.MonoParameterInfo) System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.FiniteStateMachine:RefreshState() Amplitude.Framework.FiniteStateMachine:Update()
12:46:12:796NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Coroutine:Run()
12:46:12:796NoneDisconnecting...
Amplitude.Mercury.Game.GameClient+d__25:MoveNext()
12:46:12:796NoneDisconnected.
Amplitude.Mercury.Game.GameClient+d__25:MoveNext()
12:46:12:796NoneSending disconnection message...
Amplitude.Mercury.Game.GameServer+d__28:MoveNext()
12:46:12:801NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...
Amplitude.Coroutine:Run()
12:46:12:802None[Sandbox] Gracefully exited the sandbox loop; shutting down...
System.AsyncCallback:Invoke(System.Reflection.MonoParameterInfo)
12:46:12:808NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:12:811NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:12:813NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:12:817NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:12:819NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:12:822NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:12:822NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:12:830NoneAIController shutdown...
Amplitude.Coroutine:Run()
12:46:12:830NoneAIController shutdown terminated.
Amplitude.Coroutine:Run()
12:46:12:857NoneSkipping the G2GConnectionScreen to show the TGAMenuScreen directly.
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
12:46:12:914NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.
Amplitude.Coroutine:Run()
12:46:12:915NoneUnable to find element inside database of type Amplitude.Mercury.Data.Simulation.UnitSpecialty (name: UnitSpecialty_AfterAttackingAllowMoveAndAttack).
Amplitude.Mercury.Data.Simulation.UnitDefinition:BuildUnitClassAndSpecialty()
12:46:12:916NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:916NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalUnit_Era1_Phoenicia_WarGalleys, NavalUnit_Era1_Phoenicia_WarGalleys
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:917NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:922NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:922NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
12:46:12:922NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
12:46:13:056NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.
Amplitude.Coroutine:Run()
12:46:13:090NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Coroutine:Run()
12:46:13:090NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...
Amplitude.Coroutine:Run()
12:46:13:090NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.
Amplitude.Coroutine:Run()
12:46:13:090NoneOpening the session, hosting an offline game...
Amplitude.Coroutine:Run()
12:46:13:106NoneSession has been opened.
Amplitude.Coroutine:Run()
12:46:13:107NoneMember 00000000-0000-0000-0000-000000000001: Added.
Amplitude.Mercury.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)
12:46:13:107NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.
Amplitude.Framework.Session.Session:OnSessionChange(System.Reflection.MonoParameterInfo)
12:46:13:110None[Localization] Unknown key '%SystemChatMessage_LobbyMemberLogin,SEOBI'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:25:885None[Localization] Unknown key '%GameSavesQuickSaveTitle'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:28:062NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Coroutine:Run()
12:46:28:319NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.
Amplitude.Coroutine:Run()
12:46:28:352NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Coroutine:Run()
12:46:28:352NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...
Amplitude.Coroutine:Run()
12:46:28:352NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.
Amplitude.Coroutine:Run()
12:46:28:354NoneOpening the session, hosting an offline game...
Amplitude.Coroutine:Run()
12:46:28:369NoneSession has been opened.
Amplitude.Coroutine:Run()
12:46:28:369NoneMember 00000000-0000-0000-0000-000000000001: Added.
Amplitude.Mercury.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)
12:46:28:369NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.
Amplitude.Framework.Session.Session:OnSessionChange(System.Reflection.MonoParameterInfo)
12:46:28:372None[Localization] Unknown key '%SystemChatMessage_LobbyMemberLogin,SEOBI'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:28:936NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...
Amplitude.Coroutine:Run()
12:46:28:937NoneUnable to find element inside database of type Amplitude.Mercury.Data.Simulation.UnitSpecialty (name: UnitSpecialty_AfterAttackingAllowMoveAndAttack).
Amplitude.Mercury.Data.Simulation.UnitDefinition:BuildUnitClassAndSpecialty()
12:46:28:937NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:937NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:937NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:937NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:937NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:938NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalUnit_Era1_Phoenicia_WarGalleys, NavalUnit_Era1_Phoenicia_WarGalleys
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:939NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:944NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:944NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
12:46:28:944NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
12:46:29:221NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:222NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:223NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:224NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:224NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:224NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:224NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:224NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:224NoneDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:224NoneDescriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:225NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:225NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:225NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:225NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:225NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:225NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:226NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Serious.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:226NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Easy.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:226NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Endless.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:226NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Hard.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:226NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:226NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Sandbox.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:226NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Serious.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:226NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:227NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:227NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:227NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:227NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:227NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:227NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:228NoneDescriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:231NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:231NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:231NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:231NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:231NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:232NoneDescriptor 'Effect_LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:233NoneDescriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:234NoneDescriptor 'Effect_EmpireBonus_Resource12' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:234NoneDescriptor 'Effect_EmpireBonus_Resource17' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:234NoneDescriptor 'Effect_EmpireBonus_Resource22' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:234NoneDescriptor 'Effect_EmpireBonus_Resource27' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:235None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:235None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:235None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:235None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:235None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:236None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:236NoneCannot set Source Type=CivicChoice Name=Civics_Religion06_Choice01 to empty reference.
Amplitude.Mercury.Simulation.SimulationEvaluator:InitializeOnLoad()
12:46:29:236None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:46:29:245NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:Load()
12:46:29:286None[Sandbox] The sandbox thread has been started.
System.AsyncCallback:Invoke(System.Reflection.MonoParameterInfo)
12:46:29:303NoneBackground worker has returned.
Amplitude.Coroutine:Run()
12:46:29:303NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.
Amplitude.Coroutine:Run()
12:47:28:951NoneConnection to server 00000000-0000-0000-0000-000000000001 timed out after 30 attempts.
Amplitude.Coroutine:Run()
12:47:28:969UI Steam[UI] Target '/WindowsRoot/SystemFullscreen/MessageModalWindow/MessageBox/Table/Buttons/ButtonSample|UIButton' was already tagged 'Ok'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MessageBox:BindAllButtons(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager`2:OnRuntimeStateChanged(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.WindowsManager:OnRuntimeStateChanged(System.Reflection.MonoParameterInfo) System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.FiniteStateMachine:RefreshState() Amplitude.Framework.FiniteStateMachine:Update()
12:47:29:009NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Coroutine:Run()
12:47:29:009NoneDisconnecting...
Amplitude.Mercury.Game.GameClient+d__25:MoveNext()
12:47:29:009NoneDisconnected.
Amplitude.Mercury.Game.GameClient+d__25:MoveNext()
12:47:29:009NoneSending disconnection message...
Amplitude.Mercury.Game.GameServer+d__28:MoveNext()
12:47:29:014NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...
Amplitude.Coroutine:Run()
12:47:29:015None[Sandbox] Gracefully exited the sandbox loop; shutting down...
System.AsyncCallback:Invoke(System.Reflection.MonoParameterInfo)
12:47:29:021NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:47:29:024NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:47:29:027NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:47:29:031NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:47:29:033NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:47:29:036NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:47:29:036NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:47:29:045NoneAIController shutdown...
Amplitude.Coroutine:Run()
12:47:29:045NoneAIController shutdown terminated.
Amplitude.Coroutine:Run()
12:47:29:102NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.
Amplitude.Coroutine:Run()
12:47:29:102NoneUnable to find element inside database of type Amplitude.Mercury.Data.Simulation.UnitSpecialty (name: UnitSpecialty_AfterAttackingAllowMoveAndAttack).
Amplitude.Mercury.Data.Simulation.UnitDefinition:BuildUnitClassAndSpecialty()
12:47:29:104NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:104NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalUnit_Era1_Phoenicia_WarGalleys, NavalUnit_Era1_Phoenicia_WarGalleys
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:105NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:110NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:110NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:110NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
12:47:29:111NoneSkipping the G2GConnectionScreen to show the TGAMenuScreen directly.
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
12:47:29:268NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.
Amplitude.Coroutine:Run()
12:47:29:302NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Coroutine:Run()
12:47:29:302NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...
Amplitude.Coroutine:Run()
12:47:29:302NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.
Amplitude.Coroutine:Run()
12:47:29:302NoneOpening the session, hosting an offline game...
Amplitude.Coroutine:Run()
12:47:29:318NoneSession has been opened.
Amplitude.Coroutine:Run()
12:47:29:319NoneMember 00000000-0000-0000-0000-000000000001: Added.
Amplitude.Mercury.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)
12:47:29:319NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.
Amplitude.Framework.Session.Session:OnSessionChange(System.Reflection.MonoParameterInfo)
12:47:29:322None[Localization] Unknown key '%SystemChatMessage_LobbyMemberLogin,SEOBI'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:08:920None[Localization] Unknown key '%GameSavesQuickSaveTitle'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:20:719NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Coroutine:Run()
12:48:20:977NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.
Amplitude.Coroutine:Run()
12:48:21:010NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Coroutine:Run()
12:48:21:010NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...
Amplitude.Coroutine:Run()
12:48:21:010NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.
Amplitude.Coroutine:Run()
12:48:21:012NoneOpening the session, hosting an offline game...
Amplitude.Coroutine:Run()
12:48:21:027NoneSession has been opened.
Amplitude.Coroutine:Run()
12:48:21:027NoneMember 00000000-0000-0000-0000-000000000001: Added.
Amplitude.Mercury.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)
12:48:21:027NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.
Amplitude.Framework.Session.Session:OnSessionChange(System.Reflection.MonoParameterInfo)
12:48:21:030None[Localization] Unknown key '%SystemChatMessage_LobbyMemberLogin,SEOBI'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:610NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...
Amplitude.Coroutine:Run()
12:48:21:611NoneUnable to find element inside database of type Amplitude.Mercury.Data.Simulation.UnitSpecialty (name: UnitSpecialty_AfterAttackingAllowMoveAndAttack).
Amplitude.Mercury.Data.Simulation.UnitDefinition:BuildUnitClassAndSpecialty()
12:48:21:612NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:612NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:612NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:612NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:612NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:612NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:612NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:612NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:612NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:612NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:612NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:612NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:612NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:612NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:612NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:612NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:612NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:612NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:612NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:612NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:612NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:613NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:614NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:614NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:614NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:614NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:614NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:614NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:614NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:614NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:614NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:614NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:614NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:614NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:614NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:614NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalUnit_Era1_Phoenicia_WarGalleys, NavalUnit_Era1_Phoenicia_WarGalleys
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:614NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:614NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:614NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:614NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:618NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:619NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:619NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
12:48:21:888NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:888NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:889NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:890NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:890NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:890NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:890NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:890NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:890NoneDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:890NoneDescriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:891NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:891NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:891NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:891NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:891NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:891NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:892NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Serious.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:892NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Easy.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:892NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Endless.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:892NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Hard.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:892NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:892NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Sandbox.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:892NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Serious.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:892NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:892NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:892NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:892NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:892NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:892NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:892NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:893NoneDescriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:896NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:896NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:896NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:897NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:897NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:898NoneDescriptor 'Effect_LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:899NoneDescriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:899NoneDescriptor 'Effect_EmpireBonus_Resource12' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:900NoneDescriptor 'Effect_EmpireBonus_Resource17' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:900NoneDescriptor 'Effect_EmpireBonus_Resource22' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:900NoneDescriptor 'Effect_EmpireBonus_Resource27' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:901None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:901None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:902None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:902None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:902None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:902None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:902NoneCannot set Source Type=CivicChoice Name=Civics_Religion06_Choice01 to empty reference.
Amplitude.Mercury.Simulation.SimulationEvaluator:InitializeOnLoad()
12:48:21:902None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:48:21:910NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:Load()
12:48:21:948None[Sandbox] The sandbox thread has been started.
System.AsyncCallback:Invoke(System.Reflection.MonoParameterInfo)
12:48:21:977NoneBackground worker has returned.
Amplitude.Coroutine:Run()
12:48:21:977NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.
Amplitude.Coroutine:Run()
12:49:21:626NoneConnection to server 00000000-0000-0000-0000-000000000001 timed out after 30 attempts.
Amplitude.Coroutine:Run()
12:49:21:643UI Steam[UI] Target '/WindowsRoot/SystemFullscreen/MessageModalWindow/MessageBox/Table/Buttons/ButtonSample|UIButton' was already tagged 'Ok'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MessageBox:BindAllButtons(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Windows.UIWindowsManager`2:OnRuntimeStateChanged(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.WindowsManager:OnRuntimeStateChanged(System.Reflection.MonoParameterInfo) System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.FiniteStateMachine:RefreshState() Amplitude.Framework.FiniteStateMachine:Update()
12:49:21:687NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Coroutine:Run()
12:49:21:687NoneDisconnecting...
Amplitude.Mercury.Game.GameClient+d__25:MoveNext()
12:49:21:687NoneDisconnected.
Amplitude.Mercury.Game.GameClient+d__25:MoveNext()
12:49:21:687NoneSending disconnection message...
Amplitude.Mercury.Game.GameServer+d__28:MoveNext()
12:49:21:692NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...
Amplitude.Coroutine:Run()
12:49:21:694None[Sandbox] Gracefully exited the sandbox loop; shutting down...
System.AsyncCallback:Invoke(System.Reflection.MonoParameterInfo)
12:49:21:700NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:49:21:703NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:49:21:705NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:49:21:708NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:49:21:710NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:49:21:713NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:49:21:714NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:49:21:722NoneAIController shutdown...
Amplitude.Coroutine:Run()
12:49:21:722NoneAIController shutdown terminated.
Amplitude.Coroutine:Run()
12:49:21:743NoneSkipping the G2GConnectionScreen to show the TGAMenuScreen directly.
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
12:49:21:805NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.
Amplitude.Coroutine:Run()
12:49:21:806NoneUnable to find element inside database of type Amplitude.Mercury.Data.Simulation.UnitSpecialty (name: UnitSpecialty_AfterAttackingAllowMoveAndAttack).
Amplitude.Mercury.Data.Simulation.UnitDefinition:BuildUnitClassAndSpecialty()
12:49:21:807NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:807NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalUnit_Era1_Phoenicia_WarGalleys, NavalUnit_Era1_Phoenicia_WarGalleys
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:808NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:814NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:814NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:814NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
12:49:21:943NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.
Amplitude.Coroutine:Run()
12:49:21:976NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Coroutine:Run()
12:49:21:976NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...
Amplitude.Coroutine:Run()
12:49:21:977NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.
Amplitude.Coroutine:Run()
12:49:21:977NoneOpening the session, hosting an offline game...
Amplitude.Coroutine:Run()
12:49:21:993NoneSession has been opened.
Amplitude.Coroutine:Run()
12:49:21:993NoneMember 00000000-0000-0000-0000-000000000001: Added.
Amplitude.Mercury.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)
12:49:21:993NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.
Amplitude.Framework.Session.Session:OnSessionChange(System.Reflection.MonoParameterInfo)
12:49:21:998None[Localization] Unknown key '%SystemChatMessage_LobbyMemberLogin,SEOBI'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:50:10:038NoneShutting down...
Amplitude.Coroutine+d__37:MoveNext()
12:50:10:216NoneThe audio manager is being released...
Amplitude.Coroutine:Run()
12:50:10:216NoneReleasing audio module 'Amplitude.Mercury.Audio.BankAudioModule'...
Amplitude.Coroutine:Run()
12:50:10:237NoneAudio bank Music has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:237NoneAudio bank MainBank has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:237NoneAudio bank Dialog has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:241NoneAudio bank UnitVoices has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:243NoneAudio bank Biomes has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:244NoneAudio bank Cities has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:245NoneAudio bank POIs has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:251NoneAudio bank TerrainTypes has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:251NoneAudio bank Animals has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:255NoneAudio bank Infantry has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:257NoneAudio bank Vehicles has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:258NoneAudio bank GUI has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:258NoneAudio bank Cruel_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:259NoneAudio bank Cruel_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:259NoneAudio bank Explosive_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:259NoneAudio bank Inspirational_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:259NoneAudio bank Passionate_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:260NoneAudio bank Passionate_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:260NoneAudio bank Thoughtful_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:260NoneAudio bank Thoughtful_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:260NoneAudio bank Narrator has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:261NoneAudio bank Explosive_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:261NoneAudio bank Inspirational_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:262NoneAudio bank BurkeBlack_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:262NoneAudio bank Lewis_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:263NoneAudio bank Lomadiah_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:264NoneAudio bank Quill_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:264NoneAudio bank SpiffingBrit_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:264NoneAudio bank Zerator_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:265NoneAudio bank Vengeful_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:265NoneAudio bank Vengeful_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:265NoneAudio bank BRKsEDU_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:265NoneAudio bank GamerZakh_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:266NoneAudio bank JdG_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:266NoneAudio bank Marbozir_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:266NoneAudio bank Shurjoka_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:267NoneAudio bank Ancestor_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:267NoneAudio bank Boudicca_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:267NoneAudio bank EdgarAllanPoe_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:268NoneAudio bank Lucy_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:268NoneAudio bank VictorHugo_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:269NoneAudio bank Frankie_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)
12:50:10:269NoneReleasing audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...
Amplitude.Coroutine:Run()
12:50:10:269NoneReleasing audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...
Amplitude.Coroutine:Run()
12:50:10:269NoneReleasing audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...
Amplitude.Coroutine:Run()
12:50:10:269NoneReleasing audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...
Amplitude.Coroutine:Run()
12:50:10:269NoneReleasing audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...
Amplitude.Coroutine:Run()
12:50:10:269NoneReleasing audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...
Amplitude.Coroutine:Run()
12:50:10:269NoneReleasing audio module 'Amplitude.Mercury.Audio.CityAudioModule'...
Amplitude.Coroutine:Run()
12:50:10:269NoneReleasing audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...
Amplitude.Coroutine:Run()
12:50:10:269NoneReleasing audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...
Amplitude.Coroutine:Run()
12:50:10:341NoneThe Wwise sound engine has been released.
Amplitude.Wwise.Audio.AudioManager+d__51:MoveNext()
12:50:10:341NoneThe audio manager has been released.
Amplitude.Coroutine:Run()
12:50:10:382UI Steam[UI] Start unloading windows.
Amplitude.UI.Windows.UIWindowsManager_Base`2:UnloadAndDestroyGroups() Amplitude.UI.Windows.UIWindowsManager_Base`2:UnloadAndDestroyGroups() Amplitude.UI.Windows.UIWindowsManager_Base`2:UnloadGroupsAndWindows() Amplitude.Mercury.UI.UIManager:UnloadUI() Amplitude.Mercury.UI.UIManager+d__142:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:50:11:388UI Steam[UI] Finished unloading windows in 1.0 seconds.
Amplitude.UI.Windows.UIWindowsManager_Base`2:UnloadAndDestroyGroups() Amplitude.UI.Windows.UIWindowsManager_Base`2:UnloadAndDestroyGroups() Amplitude.UI.Windows.UIWindowsManager_Base`2:UnloadGroupsAndWindows() Amplitude.Mercury.UI.UIManager:UnloadUI() Amplitude.Mercury.UI.UIManager+d__142:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
12:50:11:967NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Coroutine:Run()
12:50:12:217NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.
Amplitude.Coroutine:Run()
12:50:12:251NoneShutdown complete.
Amplitude.Coroutine+d__37:MoveNext()